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SYNTH [prototype]
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Devlog
Rogue-like progression system, new enemy, revamped map, and more!!!
August 18, 2026
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HERMIT 4D
Rogue-like progression system => The game now features roguelike progression, where the player’s stats are increased based on RNG (the game randomly selects which stat will be improved). The system...
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+15 new weapons, +2 new enemies and much more!!
August 15, 2026
by
HERMIT 4D
NEW: 19 new weapons—in other words, these will be all the weapons available in the final game. Each weapon belongs to a class; the classes that will be in the final game are: PISTOL, SMG, RIFLE, SHO...
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